About Michelle Jordan
She received her Bachelor’s Degree at North Carolina State University in Industrial Design and took Master’s level courses at Jefferson University in User Experience Design.
“The beauty in design is in the process. It is beautiful because much like waves, it moves in a cyclical pattern. As a designer, I work to better serve the user as improving people's lives is my ultimate life and career goal. As a person, I have a passion for helping youth through means of tutoring/mentoring. I also have a passion for outdoor activities like paddle-boarding, hiking, and going to the gym.”
- Michelle Mills
skills
Low to High Fidelity Mockups
Website + Application Design
Design Strategy
Front End Coding (HTML, CSS)
Illustration
Infographic
My Design Process
The Client
Who is the client? What goals do they have in mind? What is their vision? When I speak to clients I keep in mind that often times they aren't designers. How can I transform what is floating around in their minds into a design? At my last role this was my biggest accomplishment. I worked at a marketing firm as a web designer where the design process was no more than "here, do." I am more of a "let's gather all the clues" type of designer. I implemented the company's first design brief to increase visual communication to the clients. This was very successful and smoothed many bumpy roads to a good design.
DELIVERABLES
Design Brief
Goals
Website Architecture Outline
List of features on each page
Stock Imagry
UI elements to check design direction
(Quick) High fidelity mock-up
This was used to bridge creative gaps
Created unity between employees, bosses, client
Research
What do user's think about this topic? What don't we (designers/client) know? What is already out on the market? Research is a critical part of any design. While the length of time given for research may vary from project to project it is a step that should not be missed. You have to dig for answers, research does not come easily and sometimes research will show you a completely different path. This is wonderful because we can learn what problem we are truly solving.
DELIVERABLES
Competitor comparisons
Interview summaries
Experience maps
Charts, statistics, quotes
Development
What have we learned from our research? It's time to lay all of the cards out on the table (metaphorically and literally). It is in this stage that I would story board to illustrate the problem.
DELIVERABLES
User flow charts
Site mapping
Story boards
Ideation
What might this look like? What is the craziest possible design? What is the safest design? It is best to start brainstorming a range of ideas from crazy to obvious. From there it is easier to get your "brain juices" flowing. This is also the stage to think about color palettes, stock images, fonts, and other UI elements.
DELIVERABLES
Sketches
Wireframes
Low fidelity mock-ups
Prototypes
What do you (the user) think? Go back out into the field! Have the user walk you through how they would use the product. How would "you" sign in to this app? This is the exciting part where you may have ultimately failed but that is beautiful! Now you know your too safe solution was in fact too safe or to back closer to people's comfort zone. This also may include a client review as well.
DELIVERABLES
Written summaries
Videos
Recordings of interface navigation
User Testing
Can the developers understand our design? It is time for the tedious part. Details, details, details! Let the beautiful micro-interactions live! Refinement is the whole place where my quote comes to play. “The beauty in design is in the process. It is beautiful because much like waves, it moves in a cyclical pattern.” Refinement, depending on the project, may happen many many times and each time the product gets better and better. In my eyes, that is magic.
DELIVERABLES
High fidelity mock-ups
Sketches! More sketches
Red-lined wireframes
Prototypes